Game Engine Gems, Volume One
Eric Lengyel
Game Engine Gems brings together in a single volume dozens of new articles from leading professionals in the game development industry. Each gem presents a previously unpublished technique related to game engines and real-time virtual simulations. Specific topics include rendering techniques, shaders, scene organization, visibility determination, collision detection, audio, user interface, input devices, memory management, artificial intelligence, resource organization, and cross-platform considerations. A CD-ROM containing all the source codes and demos accompanies the book.
Категории:
Год:
2010
Издание:
1st
Издательство:
Jones & Bartlett Publishers
Язык:
english
Страницы:
362
ISBN 10:
0763778885
ISBN 13:
9780763778880
Файл:
CHM, 9.39 MB
IPFS:
,
english, 2010